Вот почему:
The way patches work on Steam with Steampipe is that deltas of game data is downloaded. Then a duplicate copy of the file is created from the delta data, then applied to the game.
This was to get around an issue where downloading a patch made the game unavailable
So it sacrifices bandwidth for disk space
Note that Payday and steam do not benefit from SSD speeds. If you are doing that you're wasting valuable space for little benefit.
This was to get around an issue where downloading a patch made the game unavailable
So it sacrifices bandwidth for disk space
Note that Payday and steam do not benefit from SSD speeds. If you are doing that you're wasting valuable space for little benefit.
Единственный способ на это как-то повлиять - создать символьную ссылку от папки downloading на диск где места больше.
Собственно, открываем консоль от имени администратора и делаем что-то наподобие:
C:\WINDOWS\system32> cd G:\Steam\SteamApps C:\WINDOWS\system32> G: G:\Steam\SteamApps> mklink /D downloading "D:\Steam Updates Sick Folder"
символическая ссылка создана для downloading <<===>> D:\Steam Updates Sick Folder
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